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Beat n' Path

Level Designer & Modeler

Beat n' Path is a virtual reality music game. Instead of using a console or keyboard, the game uses a motion platform in the form of a motorcycle.

In the game, the player travels along a linear path through a variety of environments. A steady tune plays as the player hits musical notes on the track that slowly add to the song, making a unique experience every time.

The game was made using Unity's Lightweight Render Pipeline. I primarily worked on level design and environment art. I designed the track and helped figure out the layout of the scene as well as the overall art direction.

At SIGGRAPH 2019, I presented the game at the Drexel Booth and spoke to conference-goers about the game and the innovations made with the motion platform.

woman on bike 2.jpg
Nick and bike.jpg
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